Pokemon Form
In the previous page, the selection of which attributes to visualize were hard coded. Let's make our viz more interactive and flexible by providing forms for users to select which attributes to visualize dynamically.
Menu
One attribute
Attribute (e.g., Attack):
Comparing two attributes
Attribute 1:
Attribute 2:
One attribute with sorting
Attribute:
Three attributes
Width 1:
Width 2:
Color:
Viz
Data is not loaded yet
// pokemonData is a global variable
pokemonData = 'not loaded yet'
$.get('/data/pokemon-small.json')
.success(function(data){
console.log('data loaded', data)
// Show in the myviz that the data is loaded
$('.myviz').html('number of records load:' + data.length)
pokemonData = data
})
function vizAsHorizontalBars(attributeName){
// define a template string
var tplString = '<g transform="translate(0 ${d.y})"> \
<rect \
width="${d.width}" \
height="20" \
style="fill:${d.color}; \
stroke-width:3; \
stroke:rgb(0,0,0)" /> \
</g>'
// compile the string to get a template function
var template = _.template(tplString)
function computeX(d, i) {
return 0
}
function computeWidth(d, i) {
return d[attributeName]
}
function computeY(d, i) {
return i * 20
}
function computeColor(d, i) {
return 'red'
}
var viz = _.map(pokemonData, function(d, i){
return {
x: computeX(d, i),
y: computeY(d, i),
width: computeWidth(d, i),
color: computeColor(d, i)
}
})
console.log('viz', viz)
var result = _.map(viz, function(d){
// invoke the compiled template function on each viz data
return template({d: d})
})
console.log('result', result)
$('.myviz').html('<svg>' + result + '</svg>')
}
$('button#viz-horizontal').click(function(){
var attributeName = $('input#pokemon-attribute-name').val()
vizAsHorizontalBars(attributeName)
})
// TODO: complete the code below
function vizSideBySide(attributeName1, attributeName2){
// define a template string
var tplString = '<g transform="translate(120 ${d.y})"> \
<rect \
x="-${d.attackwidth}" \
width="${d.attackwidth}" \
height="20" \
style="fill:${d.attackcolor}; \
stroke-width:1; \
stroke:rgb(0,0,0)" /> \
<rect \
x=0 \
width="${d.defensewidth}" \
height="20" \
style="fill:${d.defensecolor}; \
stroke-width:1; \
stroke:rgb(0,0,0)" /> \
<text transform="translate(0 15)"> \
${d.label} \
</text> \
</g>'
// compile the string to get a template function
var template = _.template(tplString)
function computeX(d, i) {
return 120
}
function computeAttackWidth(d, i) {
return d[attributeName1]
}
function computeDefenseWidth(d, i) {
return d[attributeName2]
}
function computeY(d, i) {
return i * 20
}
function computeAttackColor(d, i) {
return 'red'
}
function computeDefenseColor(d, i) {
return 'blue'
}
function computeLabel(d, i) {
return d.Name
}
var viz = _.map(pokemonData, function(d, i){
return {
x: computeX(d, i),
y: computeY(d, i),
attackwidth: computeAttackWidth(d, i),
defensewidth: computeDefenseWidth(d, i),
attackcolor: computeAttackColor(d, i),
defensecolor: computeDefenseColor(d, i),
label: computeLabel(d, i)
}
})
console.log('viz', viz)
var result = _.map(viz, function(d){
// invoke the compiled template function on each viz data
return template({d: d})
})
console.log('result', result)
$('.myviz').html('<svg>' + result + '</svg>')
}
$('button#viz-compare').click(function(){
var attributeName1 = $('input#pokemon-attribute-name-1').val()
var attributeName2 = $('input#pokemon-attribute-name-2').val()
vizSideBySide(attributeName1, attributeName2)
})
// TODO: complete the code below
function vizAsSortedHorizontalBars(attributeName, sortDirection){
// define a template string
var tplString = '<g transform="translate(0 ${d.y})"> \
<rect \
width="${d.width}" \
height="20" \
style="fill:${d.color}; \
stroke-width:3; \
stroke:rgb(0,0,0)" /> \
<text transform="translate(0 15)"> \
${d.label} \
</text> \
</g>'
// compile the string to get a template function
var template = _.template(tplString)
function computeX(d, i) {
return 0
}
function computeY(d, i) {
return i * 20
}
function computeWidth(d, i) {
return d[attributeName]
}
function computeColor(d, i) {
return 'red'
}
function computeLabel(d, i) {
return d.Name
}
var viz = _.chain(pokemonData).sortBy(function(obj) {
return sortDirection * obj[attributeName]
}).map(function(d, i){
return {
x: computeX(d, i),
y: computeY(d, i),
label: computeLabel(d, i),
width: computeWidth(d, i),
color: computeColor(d, i)
}
}).value()
console.log('viz', viz)
var result = _.map(viz, function(d){
// invoke the compiled template function on each viz data
return template({d: d})
})
console.log('result', result)
$('.myviz').html('<svg>' + result + '</svg>')
}
$('button#viz-horizontal-sorted-asc').click(function(){
var attributeName = $('input#pokemon-sorted-attribute-name').val()
var sortDirection = 1
vizAsSortedHorizontalBars(attributeName, sortDirection)
})
$('button#viz-horizontal-sorted-desc').click(function(){
var attributeName = $('input#pokemon-sorted-attribute-name').val()
var sortDirection = -1
vizAsSortedHorizontalBars(attributeName, sortDirection)
})
// TODO: complete the code below
// visualize three attributes, the first two attributes as side-by-side bar charts
// using bar widths to represent attribute values, and the third attribute's value
// is represented using the red color brightness
function vizThreeAttributes(attributeName1, attributeName2, attributeName3){
// define a template string
var tplString = '<g transform="translate(120 ${d.y})"> \
<rect \
x="-${d.attackwidth}" \
width="${d.attackwidth}" \
height="20" \
style="fill:${d.attackcolor}; \
stroke-width:1; \
stroke:rgb(0,0,0)" /> \
<rect \
x=0 \
width="${d.defensewidth}" \
height="20" \
style="fill:${d.defensecolor}; \
stroke-width:1; \
stroke:rgb(0,0,0)" /> \
<text transform="translate(0 15)"> \
${d.label} \
</text> \
</g>'
// compile the string to get a template function
var template = _.template(tplString)
function computeX(d, i) {
return 120
}
function computeAttackWidth(d, i) {
return d[attributeName1]
}
function computeDefenseWidth(d, i) {
return d[attributeName2]
}
function computeY(d, i) {
return i * 20
}
function computeAttackColor(d, i) {
return 'rgb(' + d[attributeName3] + ', 0, 0)'
}
function computeDefenseColor(d, i) {
return 'blue'
}
function computeLabel(d, i) {
return d.Name
}
var viz = _.map(pokemonData, function(d, i){
return {
x: computeX(d, i),
y: computeY(d, i),
attackwidth: computeAttackWidth(d, i),
defensewidth: computeDefenseWidth(d, i),
attackcolor: computeAttackColor(d, i),
defensecolor: computeDefenseColor(d, i),
label: computeLabel(d, i)
}
})
console.log('viz', viz)
var result = _.map(viz, function(d){
// invoke the compiled template function on each viz data
return template({d: d})
})
console.log('result', result)
$('.myviz').html('<svg>' + result + '</svg>')
}
$('button#viz-three').click(function(){
var attributeName1 = $('input#pokemon-three-width1').val()
var attributeName2 = $('input#pokemon-three-width2').val()
var attributeName3 = $('input#pokemon-three-color').val()
vizThreeAttributes(attributeName1, attributeName2, attributeName3)
})